Balance: Players no longer receive parasites as rewards when players avenge their corpses.Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game.Audio: Allow users to change audio output from the game menu.Audio: Allow users to override the dynamic range recommendations.Audio: Improved dynamic range recommendation system.Audio: Added more DualSense haptics when using Icarian Grapnel.Audio: Improved surround sound setup support. ![]() Audio: General mix improvements across the experience.Cinematics: Fixed a rare audio sync issue in the secret ending.UI: Fixed an issue where 2 action could be mapped to a single button after switching controller presets. ![]() UI: Hud labels for items are now hidden when selene is firing a weapon.Platinum: Fixed an issue where some Activity Cards displayed an incorrect count.Platinum: Fixed an issues where 1 Cipher was sometimes unobtainable for Biome Survery Trophies.Platinum: Added additional locations for Scout Logs 9,34,35 and 46 to appear more often.Patinum: Added Support to retroactively award Trophies which cannot be replayed.Platinum: Added support for replaying certain Act 1 and 2 Trophies.Returnal Update 1.4.0 Patch Notes Highlights: ![]() Here is everything new with Returnal Update 1.4.o. Returnal is great, and it is nice that the developers have decided to invest more time into making it the best it can be. While the update is not the flashiest thing in the world, it will fix many of the issues plaguing players trying to get a platinum trophy and enhance the experience of playing the game. This update will also include some rebalancing of difficulty. Housemarque’s Returnal has received a substantial patch that will fix the way the trophy system works and also work to fix several small bugs.
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